Perancangan Pop-Up Book sebagai Media Pengenalan Pengendalian Diri untuk Anak Usia 5-6 Tahun
Abstract
Indonesia, known for its friendly nature, is experiencing symptoms of moral degradation, even among elementary school children. This is also due to various factors such as exposure to harmful content and lack of early character education. The concept of self-control, as the foundation for other character education, should be taught to children so they can differentiate what should and shouldn't be done. The purpose of this design is to introduce self-control to children through an informal learning medium: a pop-up storybook titled "Even Heroes Need Self-Control". To achieve this goal, the designer collected qualitative data through observation, interviews, and literature studies, which served as a reference for the design process using the Research and Development method. The final product is a 14-page hardcover book, with merchandise such as secondary packaging, interactive magnetic poster, bucket hat, sanitizer, water bottle, and enamel pin. The success indicator for this design is an introduction of self-control, demonstrated by the ability to mention examples of self-control that can be practiced in daily life.
References
Bell, J. S. 2008. Revision & Self-Editing: Techniques for Transforming Your First Draft into a Finished Novel.
Birmingham, D. 2006. Pop-Up Book A Manual of paper Mechanisms. In P. Chilvers (ed). Tarquin Publications. London, UK.
Fahdini, A. M., Furnamasari, Y. F., & Dewi, D. A. 2021. Urgensi Pendidikan Karakter dalam Mengatasi Krisis Moral di Kalangan Siswa. Jurnal Pendidikan Tambusai, 5(3): 9390-9394.
Fitri, R. P., & Oktaviani, Y. 2019. Faktor Yang Mempengaruhi Perilaku Kenakalan Remaja Pada Siswa-Siswi MAN 2 Model Kota Pekanbaru Tahun 2018. Journal Of Midwifery Science) P-ISSN, 3(2): 85.
Ghozalli, E. 2020. Panduan Mengilustrasi dan Mendesain Cerita Anak untuk Profesional (1st ed.). Kemendikbud. Jakarta, Indonesia.
Hammond, R., Dobbins, G., Ramos, C., Adeola, D., Lou, S., Murphy, D., Proietti, L., Galvan, A., Beckett, K., & Pellerin, K. 2020. How to be A Children’s Book Illustrator. 3dtotalPublishing. Georgia, US.
Hiebert, H. 2014. Playing with Pop-Up: The Art of Dimensional, Moving Paper Designs. Quarry Books. Beverly, US.
Leavy, P. 2017. Research Design: Quantitative, Qualitative, Mixed Methods, Arts-Based, and Community-Based Participatory Research Approaches. The Guilford Press. NYC, US.
Radar Bali. 2022. Miris! Siswa SD di Denpasar Kompak Curi Motor Yamaha N-Max Saat Hujan. [online].
Read, K., Macauley, M., & Furay, E. 2014. The Seuss Boost: Rhyme Helps Children Retain Words from Shared Storybook Reading. First Language, 34(4), 354–371.
Rustan, S. 2008. LAYOUT, Dasar & Penerapannya. PT Gramedia Pustaka Utama. Jakarta, Indonesia.
Saputro, B. 2017. Manajemen Penelitian Pengembangan (Research & Development) bagi Penyusun Tesis dan Disertasi. Aswaja Pressindo. Yogyakarta, Indonesia.
Susianti, D. 2020. Bocah Kelas 5 SD Jadi Pemakai dan Pengedar Narkoba. Media Indonesia. [online].
Wirawan, J. 2019. Anak Kecanduan Game Online: “Memegang Pisau” dan “Memukul Wajah Ibu”, Dirawat di Rumah Sakit Jiwa. BBC News Indonesia. [online].
Yoo, Y.-G., Lee, D.-J., Lee, I.-S., Shin, N., Park, J.-Y., Yoon, M.-R., & Yu, B. 2015. The Effects of Mind Subtraction Meditation on Depression, Social Anxiety, Aggression, and Salivary Cortisol Levels of Elementary School Children in South Korea. Journal of Pediatric Nursing, 31(3), 185–197.
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.